Gemini Star 01 (geministar01) wrote,
Gemini Star 01

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Project NA Development Blog: November 2011

So...I have some bad news. On Friday morning, my computer suffered a blue screen of death. I wound up having to reformat the entire machine, which meant losing all of my data. All of it. Now, I'm not too broken up about it, because all of my really important stuff - my books, my stories, and most of my games - have been either backed up or sent to other people, so I can recover it all. All except for one vital thing.

I've lost all the coding for Chapter Three.

I blame myself for this. I thought I had it all backed up. But the things that I believed to be my back-up disks weren't and, by the time that I realized this, it was already too late. All of my data was gone.

Now, it's not the end of the world, and I'm certainly not going to give up on the game. By downloading games 1 and 2, I can recover all of the original images, and all of the new images that have been created over the last month (thank you, wonderful artists!) are in e-mail files and image storage places where I can re-download them. Plus, I'm one of those weirdos who does all my plotting by hand, so I've got all the information about the story structure, game mechanics, and scene break-downs written in a notebook.

But all of the coding - the frame work, the menus, the 600 pages of dialogue that I'd written in - is gone. The game's been set back at least two months, if not more. Still, like I keep saying, I am going to make this last game. I'm going to finish the story, and it's going to be awesome. It's just going to take a little longer now, is all. 

Sorry guys. Thanks for all your patience. 

~ GeminiStar
Tags: development blog, fml, project na

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